« anyway happy to be generating $1,000 they don't need for valve this december even though me and @NjordGamedev haven't had a car in over a year because we're too poor to get a new junker
my whole life would be so much better if valve matched EGS' 12% cut, or hell even if they dropped their cut to 20%, not to mention the lives of people working on stuff like lore finder
reminder that the difference between the 12% and 30% cuts would've meant that we would've made as much extra off midboss as lore finder got from its kickstarter campaign
you know who really makes money off of indie games?
- platform holders
- marketing and PR firms
forgot porting companies but they often double up as publishers so eh ¯\_(ツ)_/¯
and of course valve reduces the cut, but only for games that are turning over 8 figures, giving a break to the wealthiest that gets passed on not to the developers who made those games, but in fat bonuses to CEOs
"For all sales between $10 million and $50 million, the split goes to 25 percent. And for every sale after the initial $50 million, Steam will take just a 20 percent cut."
love to see that corporate welfare and economic rent while small creators struggle
so anyway, that's it, that's my 2019 retrospective. it's been a shit year for lots of indie devs because valve screwed them with several bad algorithm changes and yet we're still giving them 30% while the rich fuckers get a sweetheart deal
check out my patreon or whatever https://www.patreon.com/sharkhugseniko
you can say there's too many indies or the games aren't good enough or whatever but fact of the matter is there's plenty of money to go around and devs are only getting the short end of the stick because of greed »